The little English Sakura Wars fanbase seemed to be split over the new style, however most seemed to be willing to give it a chance. I seeked out people’s reactions online, to see how people other than myself felt about this. Then in March 2019 we got the first trailer for the game, with Tite Kubo (Bleach) confirmed to be character designer and Jiro Ishii (428 Shibuya) to be in charge of story structure. By the time that the game was revealed back in April 2018, literally no one even expected a new game, to the point that a Sakura Wars discord server I was in didn’t know about the reveal until hours after. From the moment of announcement I was overjoyed, being a gigantic fan of the series for years now, I was one of those crazy people who would play along with the old games via a gamefaqs translated script. It had been over a decade since the previous mainline entry in the series came out. In late 2019 Sega blessed us with something that I thought would be impossible, a new entry in the beloved game series Sakura Wars.